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Human-in-the-loop: design for the handoff, not the override

Human-in-the-loop: design for the handoff, not the override

  • Sam Wilson
  • UX , Human in the Loop
  • 15 May, 2026

Most human-in-the-loop systems are built as if the ...

How autonomous is too autonomous

How autonomous is too autonomous

  • John Doe
  • Architecture , Autonomy
  • 14 May, 2026

Autonomy in agents is a slider, not a switch, and ...

Agent guardrails without lobotomizing the agent

Agent guardrails without lobotomizing the agent

  • William Jacob
  • Safety , Agents
  • 13 May, 2026

Adding guardrails to an agent is one of those task ...

When the agent fails: recovery patterns that don't loop forever

When the agent fails: recovery patterns that don't loop forever

  • Sam Wilson
  • Reliability , Agents
  • 12 May, 2026

Agent failures don't throw exceptions. They produc ...

Multi-agent systems: coordination is the actual hard part

Multi-agent systems: coordination is the actual hard part

  • John Doe
  • Architecture , Multi Agent
  • 11 May, 2026

Multi-agent architectures are seductive because th ...

Tool selection: when the model should pick, and when you should

Tool selection: when the model should pick, and when you should

  • William Jacob
  • Tools , Agents
  • 10 May, 2026

Tool-using agents look powerful in demos because t ...

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Categories
  • Harness (1)
  • Architecture (6)
  • Memory (2)
  • Reliability (2)
  • Autonomy (1)
  • Agents (5)
  • Evaluation (1)
  • Safety (1)
  • Ux (1)
  • Human in the loop (1)
  • Multi agent (1)
  • React (1)
  • Tools (1)
Tags
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  • Design
  • Memory
  • Autonomous
  • Error recovery
  • Eval
  • Guardrails
  • Safety
  • Human in loop
  • Ux
  • Multi agent
  • Coordination
  • Planning
  • Executor
  • React pattern
  • Loops
  • Tool use
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